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PHILOSOPHY


2. PLAYABILITY AND DIFFICULTY
Weir Golf Design believes playability and difficulty can co-exist on a golf course. Though many ignore one in favor of the other, there are ways to make a course enjoyable for the majority of players who participate in casual golf, as well as those that maintain low handicaps.
 
Closely mown grass around greens, for example, can bring both elements into the game. This has long been a facet of links courses throughout the world. In North America, however, the common practice of using bluegrass surrounding a green offers only one type of recovery — the flop — a favorite of good players, but a shot difficult for a majority of golfers. However, if the green surrounds are closely mown, the near miss often gets propelled away from the green. Now the good player must decide whether to putt, bump and run, or to attempt a flop shot. Options lead to mistakes, but also present opportunities. A weaker player will always play to their strengths and the recovery becomes a much easier for them.

“I really like run off areas where rough doesn’t catch the ball. Once again, that forces the player to think. Should they take a 60 degree wedge and flop it, or run it up with an 8-iron? Or take their 3-wood and run it up like a putt? It makes a player consider their choices and play to their strengths. I think my game has always displayed a degree of creativity around the greens and I’ll be incorporating that into my designs. I’d bet that people will really notice this philosophy in my courses and it’ll be something they take away from their rounds and talk about.”

– Mike Weir

 

 

 

      Specifics

1. Options
6. Standards?
2. Playability
7. Greens
3. Fun
8. Craftsmanship
4. Short 4's
9. Environment
5. Minimalism